New Patch! V. 0.2.2.2
Another patch for you folks to try out. We made many changes on the Ui after listening to your inputs in order to make things more intuitive.
We also fixed a couple of bugs here and there. The list bellow is not exhaustive since I lost track of it all at some point while working haha.
Some bugs are still present, since they will be harder to squish.
Patch V. 0.2.2.2
- New Feature: ESCAPE now open the ingame menu.
- New Feature: Space is now a hotkey for passing turns.
- New Feature: Cards are now savable between scenes.
- New Feature: New Ui display for cards usage.
- Bug: Removed some bad ui & menu interactions.
- Bug: Status Tooltip now show proper status effect.
- Bug: Removed the ability to use Usable cards on the Ai turn.
- Bug: Added a card limit and fixed the overflow. You can now only hold seven cards at once.
- More that I forgot XD
What is to come
- Card selection at game start. (Soon)
- Market. (Soon)
- Balances fixes. (Less soon)
- More bug crushing.
Files
Becoming Captain v0.2.2.2.zip 107 MB
Feb 17, 2024
Get Becoming Captain -The Roguelike Deckbuilder- Demo
Becoming Captain -The Roguelike Deckbuilder- Demo
Dive into Becoming Captain, a Roguelike Deckbuilder that challenge you to build your deck on the fly of every combat.
Status | In development |
Author | Le Havre |
Genre | Card Game, Interactive Fiction |
Tags | 2D, Indie, Roguelike, Sci-fi, Turn-based, Unity |
Languages | English |
More posts
- Update V.0.3.438 days ago
- Patch 0.3.3.1 - Demo version59 days ago
- Patch 0.3.3 - Nearly there!66 days ago
- Patch 0.3.2 - Fixing the mistakes73 days ago
- Patch 0.3.1 - Building it up80 days ago
- Patch 0.2.6 - Test & FixesSep 18, 2024
- Patch 0.2.5 - General UpdateSep 12, 2024
- Patch version: 0.2.4 / Animation & SFXJul 02, 2024
- Minor update V0.2.3.1Apr 02, 2024
- Update V0.2.3 / First MarketMar 16, 2024
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