Patch 0.3.3 - Nearly there!
Hey there! We are closing in on the Steam Demo version. There are still some minor updates to be done, but things are really heading in the right direction and fast!
Come and try it out, I think you'll like what you'll see!
Next Patch: 0.3.2.1:
Combat Fixes:
- Minor ui adjustments.
Combat Update:
- Added doubleclick on equipment card to play them
- Added Timer on cardConfirm.
- Added particle effect on button Spawn.
Other Fixes:
- Reset poison on death to save accurate HP.
- Updated stat displays in overworld.
- Fixed small UI glitch in Event system.
- Fixed the HP save bug.
- Added passive skill hover tooltips.
- Removed poisonEffect before saving HP.
Tutorial Fixes:
- Small adjustment.
What’s next:
- Fix tooltips info. Some are erroneous.
- Fix some small visual glitches.
- Randomize central deck order.
- Fix an easy cheat associated with the timer.
Get Becoming Captain -The Roguelike Deckbuilder- Demo
Becoming Captain -The Roguelike Deckbuilder- Demo
Dive into Becoming Captain, a Roguelike Deckbuilder that challenge you to build your deck on the fly of every combat.
Status | In development |
Author | Le Havre |
Genre | Card Game, Interactive Fiction |
Tags | 2D, Indie, Roguelike, Sci-fi, Turn-based, Unity |
Languages | English |
More posts
- Update V.0.3.438 days ago
- Patch 0.3.3.1 - Demo version59 days ago
- Patch 0.3.2 - Fixing the mistakes73 days ago
- Patch 0.3.1 - Building it up80 days ago
- Patch 0.2.6 - Test & FixesSep 18, 2024
- Patch 0.2.5 - General UpdateSep 12, 2024
- Patch version: 0.2.4 / Animation & SFXJul 02, 2024
- Minor update V0.2.3.1Apr 02, 2024
- Update V0.2.3 / First MarketMar 16, 2024
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