Patch 0.2.5 - General Update
Hello folks,
I wanted to, once again, thank everyone who has been testing our game! It really helps a ton to have your point of view on the project so that we can really make it has good as can be! This helped us figure our some point of friction in the U.I and some bugs that we have crushed without mercy! Please, do not hesitate to test our project and reach out if you ever find any bugs or general issues.
So without further ado, here is a list of change for this small update.
Fixes:
- Fixed the No Mana display that was bugged out.
- Ai was using the player energy when equipping weapon... So that's fixed (BAD AI! BAD!)
- Fixed a glitch where the Confirm buttons would stay when the turn is passed.
- Fixed a bug where when a card is played and the options menu is opened and then closed, the mouse-over tooltip no longer appears.
- Removed broken menu Icon while in tutorial.
- General code refinement and optimization.
Updates:
- Created a loading screen.
- Added a counter on the Card durability.
Next changes in cue:
- Change Smoke grenade (25 Armour Heal instead of 30).
Files
Becoming Captain V.0.2.5.rar 554 MB
70 days ago
Get Becoming Captain -The cardgame RPG - Pre-alpha
Becoming Captain -The cardgame RPG - Pre-alpha
Immerse yourself in a narrative RPG / Trading card game and explore the dynamic world of Becoming Captain.
Status | In development |
Author | Le Havre |
Genre | Card Game, Interactive Fiction, Role Playing |
Tags | 2D, Indie, Narrative, Roguelike, Sci-fi, Turn-based, Unity |
Languages | English |
More posts
- Patch 0.2.6 - Test & Fixes64 days ago
- Patch version: 0.2.4 / Animation & SFXJul 02, 2024
- Minor update V0.2.3.1Apr 02, 2024
- Update V0.2.3 / First MarketMar 16, 2024
- Minor update V0.2.2.3Feb 19, 2024
- New Patch! V. 0.2.2.2Feb 17, 2024
- New Patch! V. 0.2.2Feb 08, 2024
- Patch version: 0.2.1.2 /Resolution & OptionsJan 31, 2024
- First TestingJan 30, 2024
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